Overdraw happens when one QML item fully eclipses another QML item. The QML renderer always draws both items, although there is no need to draw the eclipsed item. You must help out the renderer by explicitly setting visible: false
on the eclipsed item.
On embedded systems, heavy overdraw makes animations or flicking jerky. In the worst case, it freezes your HMI. Fortunately, the Qt experts at KDAB developed a tool, GammaRay, which makes detecting overdraw a piece of cake. I’ll show you how to build GammaRay, how to detect overdraw in the home screen of a harvester HMI, and how to fix the overdraw.
Read More »Detecting Overdraw in QML HMIs with GammaRay