Skip to content

architecture

Ports-and-Adapters Architecture: The Pattern

The ports-and-adapters architecture should be the standard architecture for HMI applications. Its parts are loosely coupled, cohesive, easy to test and easy to extend. We can apply the reverse Conway manoeuvre to create self-dependent teams with minimal dependencies on other teams. I’ll motivate the ports-and-adapters or hexagonal architecture with USB ports and adapters and look at the architecture pattern from the production, testing and team perspective. I’ll apply the architecture to the HMI terminal of a harvester.

Read More »Ports-and-Adapters Architecture: The Pattern

Parking at Munich Airport: An Awful Experience

The parking experience at Munich Airport is awful. It is too easy to do something wrong, which can only be remedied by calling support. The bad user experience is caused by a bad system architecture. The pieces for a better architecture are already in place. Improving the interaction between these pieces improves the architecture and a fortiori the user experience. I can at least dream of a better parking experience in the future, although I can’t change the current one.

Read More »Parking at Munich Airport: An Awful Experience
Ports-and-adapters architecture for harvester terminal with GUI, Cloud, Machine and Customer adapter.

My Talk “A Successful Architecture for Qt Embedded Systems” at Qt Day Italy 2021

Creating an architecture means answering many questions about the ecosystem, in which the Qt embedded system operates. While the questions are very similar for all Qt embedded systems, the answers and their priorities differ. So, you should be able to transfer the questions and answers from my running example, a harvester terminal, to your system.

Read More »My Talk “A Successful Architecture for Qt Embedded Systems” at Qt Day Italy 2021
Window manager showing split view of home (left) and of turbine cam (right).

Architecture of Qt Embedded Systems: Single vs. Multiple GUI Applications

Our quest for a successful architecture of a harvester terminal continues. In this episode, we discuss when a system with a single application is good enough and when a system with multiple applications and a window manager is the better choice. Sometimes, a single-application system with a window manager is just the right choice.

Read More »Architecture of Qt Embedded Systems: Single vs. Multiple GUI Applications